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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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This is the complete list of members for BoundaryCube, including all inherited members.
BoundaryCube(Object3D *object) | BoundaryCube | |
BoundaryCube(Vector3D centerPosition, Vector3D objectSize) | BoundaryCube | |
centerPosition | BoundaryCube | private |
CollideSphere(float elasticity, BoundarySphere *bO) | BoundaryCube | |
GetMaximum() | BoundaryCube | |
GetMinimum() | BoundaryCube | |
GetPosition() | BoundaryCube | |
GetSize() | BoundaryCube | |
IsIntersecting(BoundaryCube *bO) | BoundaryCube | |
IsIntersecting(BoundarySphere *bO) | BoundaryCube | |
maximum | BoundaryCube | private |
minimum | BoundaryCube | private |
position | BoundaryCube | |
previousRotation | BoundaryCube | private |
Update(float dT, Vector3D acceleration, Quaternion rotation) | BoundaryCube | |
velocity | BoundaryCube |