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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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This is the complete list of members for BoundarySphere, including all inherited members.
| BoundarySphere(Object3D *object, float radius) | BoundarySphere | |
| BoundarySphere(Object3D *object, Vector3D position, float radius) | BoundarySphere | |
| centerPosition | BoundarySphere | private |
| Collide(float elasticity, BoundarySphere *bO) | BoundarySphere | |
| GetObject3D() | BoundarySphere | |
| GetRadius() | BoundarySphere | |
| IsIntersecting(BoundarySphere *bO) | BoundarySphere | |
| object | BoundarySphere | private |
| position | BoundarySphere | |
| previousRotation | BoundarySphere | private |
| radius | BoundarySphere | private |
| Update(float dT, Vector3D acceleration, Quaternion rotation) | BoundarySphere | |
| velocity | BoundarySphere |