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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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This is the complete list of members for BoundarySphere, including all inherited members.
BoundarySphere(Object3D *object, float radius) | BoundarySphere | |
BoundarySphere(Object3D *object, Vector3D position, float radius) | BoundarySphere | |
centerPosition | BoundarySphere | private |
Collide(float elasticity, BoundarySphere *bO) | BoundarySphere | |
GetObject3D() | BoundarySphere | |
GetRadius() | BoundarySphere | |
IsIntersecting(BoundarySphere *bO) | BoundarySphere | |
object | BoundarySphere | private |
position | BoundarySphere | |
previousRotation | BoundarySphere | private |
radius | BoundarySphere | private |
Update(float dT, Vector3D acceleration, Quaternion rotation) | BoundarySphere | |
velocity | BoundarySphere |