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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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This is the complete list of members for Light, including all inherited members.
a | Light | private |
b | Light | private |
falloff | Light | private |
GetCurveA() | Light | |
GetCurveB() | Light | |
GetFalloff() | Light | |
GetIntensity() | Light | |
GetPosition() | Light | |
intensity | Light | private |
Light() | Light | |
Light(Vector3D p, Vector3D intensity, float falloff, float a, float b) | Light | |
MoveTo(Vector3D p) | Light | |
p | Light | private |
Set(Vector3D p, Vector3D intensity, float falloff, float a, float b) | Light | |
SetCurve(float a, float b) | Light | |
SetFalloff(float falloff, float a, float b) | Light | |
SetFalloff(float falloff) | Light | |
SetIntensity(Vector3D intensity) | Light | |
Translate(Vector3D p) | Light |