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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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This is the complete list of members for Light, including all inherited members.
| a | Light | private |
| b | Light | private |
| falloff | Light | private |
| GetCurveA() | Light | |
| GetCurveB() | Light | |
| GetFalloff() | Light | |
| GetIntensity() | Light | |
| GetPosition() | Light | |
| intensity | Light | private |
| Light() | Light | |
| Light(Vector3D p, Vector3D intensity, float falloff, float a, float b) | Light | |
| MoveTo(Vector3D p) | Light | |
| p | Light | private |
| Set(Vector3D p, Vector3D intensity, float falloff, float a, float b) | Light | |
| SetCurve(float a, float b) | Light | |
| SetFalloff(float falloff, float a, float b) | Light | |
| SetFalloff(float falloff) | Light | |
| SetIntensity(Vector3D intensity) | Light | |
| Translate(Vector3D p) | Light |