ProtoTracer  1.0
Real-time 3D rendering and animation engine
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ObjectAlign Member List

This is the complete list of members for ObjectAlign, including all inherited members.

AlignObject(Object3D *obj)ObjectAlign
AlignObjectNoScale(Object3D *obj)ObjectAlign
AlignObjects(Object3D **objs, uint8_t numObjects)ObjectAlign
AlignObjectsNoScale(Object3D **objs, uint8_t numObjects)ObjectAlign
cameraCenterObjectAlignprivate
camMaxObjectAlignprivate
camMinObjectAlignprivate
edgeMarginObjectAlignprivate
forwardVectorObjectAlignprivate
GetCentroid(Object3D *obj)ObjectAlign
GetCentroid(Object3D **objs, uint8_t numObjects)ObjectAlign
GetObjectCenter(Object3D *obj)ObjectAlign
GetObjectCenter(Object3D **objs, uint8_t numObjects)ObjectAlign
GetObjectPlanarityRatio(Object3D *obj)ObjectAlign
GetObjectPlanarityRatio(Object3D **objs, uint8_t numObjects)ObjectAlign
GetObjectSize(Object3D *obj)ObjectAlign
GetObjectSize(Object3D **objs, uint8_t numObjects)ObjectAlign
GetPlaneNormal(Object3D *obj)ObjectAlign
GetPlaneNormal(Object3D **objs, uint8_t numObjects)ObjectAlign
GetPlaneOrientation(Object3D *obj, Vector3D centroid)ObjectAlign
GetPlaneOrientation(Object3D **objs, uint8_t numObjects, Vector3D centroid)ObjectAlign
GetTransform(Object3D *obj)ObjectAlign
GetTransform(Object3D **objs, uint8_t numObjects)ObjectAlign
jstObjectAlignprivate
Justification enum nameObjectAlign
LowerLeft enum valueObjectAlign
LowerMiddle enum valueObjectAlign
LowerRight enum valueObjectAlign
Middle enum valueObjectAlign
MiddleLeft enum valueObjectAlign
MiddleRight enum valueObjectAlign
mirrorXObjectAlignprivate
mirrorYObjectAlignprivate
NormalizeObjectCenter(Object3D **objs, uint8_t numObjects, Vector3D center)ObjectAlignprivate
NormalizeObjectPlane(Object3D **objs, uint8_t numObjects, Vector3D center, Quaternion planeOrientation)ObjectAlignprivate
ObjectAlign(Vector2D camMin, Vector2D camMax, Quaternion targetOrientation=Quaternion())ObjectAlign
offsetPlaneAngleObjectAlignprivate
scaleXObjectAlignprivate
scaleYObjectAlignprivate
SetCameraMax(Vector2D camMax)ObjectAlign
SetCameraMin(Vector2D camMin)ObjectAlign
SetEdgeMargin(float edgeMargin)ObjectAlign
SetForwardVector(Vector3D forwardVector)ObjectAlign
SetJustification(Justification jst)ObjectAlign
SetMirrorX(bool mirrorX)ObjectAlign
SetMirrorY(bool mirrorY)ObjectAlign
SetPlaneOffsetAngle(float offsetPlaneAngle)ObjectAlign
SetScale(float scaleX, float scaleY)ObjectAlign
Stretch enum valueObjectAlign
targetOrientationObjectAlignprivate
UpperLeft enum valueObjectAlign
UpperMiddle enum valueObjectAlign
UpperRight enum valueObjectAlign