![]() |
ProtoTracer
1.0
Real-time 3D rendering and animation engine
|
This is the complete list of members for Triangle3D, including all inherited members.
| DidIntersect(Vector3D ray, Vector3D direction, Vector3D *intersect, Vector3D *color) | Triangle3D | |
| edge1 | Triangle3D | |
| edge2 | Triangle3D | |
| hasUV | Triangle3D | |
| normal | Triangle3D | |
| Normal() | Triangle3D | |
| p1 | Triangle3D | |
| p1UV | Triangle3D | |
| p2 | Triangle3D | |
| p2UV | Triangle3D | |
| p3 | Triangle3D | |
| p3UV | Triangle3D | |
| ToString() | Triangle3D | |
| Triangle3D() | Triangle3D | |
| Triangle3D(Vector3D *p1, Vector3D *p2, Vector3D *p3) | Triangle3D |