![]() |
ProtoTracer
1.0
Real-time 3D rendering and animation engine
|
#include "../Templates/Project.h"
#include "../../Utils/Signals/FunctionGenerator.h"
#include "../../Assets/Models/OBJ/Spyro.h"
#include "../../Scene/Materials/Static/NormalMaterial.h"
#include "../../Scene/Objects/ObjectDeformer.h"
#include "../../Scene/Materials/CombineMaterial.h"
#include "../../Scene/Materials/Utils/MaterialAnimator.h"
#include "../../Scene/Materials/Static/LightMaterial.h"
#include "../../Assets/Models/OBJ/Cursor.h"
#include "../../Assets/Models/OBJ/DoneBoot.h"
#include "../../Assets/Models/OBJ/Init.h"
#include "../../Assets/Models/OBJ/LoadingModules.h"
#include "../../Assets/Models/OBJ/Plane.h"
#include "../../Assets/Models/OBJ/ProtoDRV1.h"
#include "../../Assets/Models/OBJ/RunningKernel.h"
#include "../../Camera/CameraManager/Implementations/HUB75DeltaCameras.h"
#include "../../Controller/HUB75Controller.h"
Go to the source code of this file.
Classes | |
class | Boot |