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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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Defines the BoundarySphere class for simulating spherical boundary objects. More...
#include "../../Utils/Math/Rotation.h"#include "../../Utils/Math/Vector3D.h"#include "../../Scene/Objects/Object3D.h"

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Classes | |
| class | BoundarySphere |
| Represents a spherical boundary object for motion and collision simulations. More... | |
Defines the BoundarySphere class for simulating spherical boundary objects.
The BoundarySphere class provides functionality to represent a 3D sphere's position, velocity, and radius, along with methods to handle motion, detect intersections, and resolve collisions.
22/12/2024 22/12/2024
Definition in file BoundarySphere.h.