![]() |
ProtoTracer
1.0
Real-time 3D rendering and animation engine
|
Defines the BoundarySphere class for simulating spherical boundary objects. More...
#include "../../Utils/Math/Rotation.h"
#include "../../Utils/Math/Vector3D.h"
#include "../../Scene/Objects/Object3D.h"
Go to the source code of this file.
Classes | |
class | BoundarySphere |
Represents a spherical boundary object for motion and collision simulations. More... | |
Defines the BoundarySphere class for simulating spherical boundary objects.
The BoundarySphere class provides functionality to represent a 3D sphere's position, velocity, and radius, along with methods to handle motion, detect intersections, and resolve collisions.
22/12/2024 22/12/2024
Definition in file BoundarySphere.h.