ProtoTracer  1.0
Real-time 3D rendering and animation engine
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CameraManager.cpp
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1#include "CameraManager.h"
2
3CameraManager::CameraManager(CameraBase** cameras, uint8_t count) {
4 this->cameras = cameras;
5 this->count = count;
6}
7
11
13 return count;
14}
Declares the CameraManager class for managing multiple camera instances.
Base class for managing camera properties and transformations.
Definition CameraBase.h:26
uint8_t GetCameraCount()
Retrieves the count of cameras managed by the CameraManager.
uint8_t count
Number of CameraBase objects managed.
CameraBase ** GetCameras()
Retrieves the array of CameraBase objects.
CameraManager(CameraBase **cameras, uint8_t count)
Constructs a CameraManager object.
CameraBase ** cameras
Array of pointers to CameraBase objects.