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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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#include <TimeLib.h>
#include "Animation.h"
#include "KeyFrameTrack.h"
#include "EasyEaseAnimator.h"
#include "../Objects/Background.h"
#include "../Render/Scene.h"
#include "../Signals/FunctionGenerator.h"
#include "../Materials/Animated/RainbowNoise.h"
#include "../Materials/Animated/RainbowNoise2.h"
#include "../Materials/Animated/RainbowSpiral.h"
#include "../Materials/CombineMaterial.h"
#include "../Materials/Clock.h"
#include "../Materials/MaterialMask.h"
#include "../Shapes/Circle.h"
#include "../Shapes/Rectangle.h"
#include "../Sensors/APDS9960.h"
#include "../Filter/RunningAverageFilter.h"
Go to the source code of this file.
Classes | |
class | ClockAnimation |
Functions | |
time_t | getTeensy3Time () |
time_t getTeensy3Time | ( | ) |
Definition at line 25 of file ClockProject.h.
Referenced by ClockAnimation::ClockAnimation().