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Real-time 3D rendering and animation engine
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KeyFrame.cpp
Go to the documentation of this file.
1
#include "
KeyFrame.h
"
2
3
KeyFrame::KeyFrame
() {}
4
5
KeyFrame::KeyFrame
(
float
time,
float
value) {
6
this->
Time
= time;
7
this->
Value
= value;
8
}
5
KeyFrame::KeyFrame
(
float
time,
float
value) {
…
}
9
10
void
KeyFrame::Set
(
float
time,
float
value) {
11
this->
Time
= time;
12
this->
Value
= value;
13
}
10
void
KeyFrame::Set
(
float
time,
float
value) {
…
}
KeyFrame.h
Declares the KeyFrame class for representing individual animation keyframes.
KeyFrame::Set
void Set(float time, float value)
Sets the time and value of the keyframe.
Definition
KeyFrame.cpp:10
KeyFrame::Value
float Value
The value of the keyframe.
Definition
KeyFrame.h:24
KeyFrame::Time
float Time
The time of the keyframe.
Definition
KeyFrame.h:23
KeyFrame::KeyFrame
KeyFrame()
Default constructor.
Definition
KeyFrame.cpp:3
lib
ProtoTracer
Animation
KeyFrame.cpp
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