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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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Defines the Light class for managing light sources in a 3D scene. More...
#include "../../Utils/Math/Vector3D.h"
Go to the source code of this file.
Classes | |
class | Light |
Represents a light source with position, intensity, and falloff properties. More... | |
Defines the Light class for managing light sources in a 3D scene.
The Light class encapsulates the properties of a light source, including its position, intensity, falloff, and attenuation curve. It provides methods for manipulating these properties and updating the light's behavior in the scene.
22/12/2024 22/12/2024
Definition in file Light.h.