ProtoTracer  1.0
Real-time 3D rendering and animation engine
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Material.h File Reference

Base class for materials defining shading and rendering behavior. More...

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Classes

class  Material
 Abstract base class for rendering materials. More...
 

Detailed Description

Base class for materials defining shading and rendering behavior.

The Material class serves as an interface for materials that calculate color based on various blending methods and surface parameters.

22/12/2024 22/12/2024

Version
1.0 Coela Can't! Coela Can't

Definition in file Material.h.