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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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Contains the class definition for ProtogenProject, a default project template for handling microphone input, boop sensor input, button control, and various material/animation functionalities in a small-scale 3D rendering environment for microcontrollers. More...
#include "../Templates/Project.h"
#include "../../Animation/KeyFrameTrack.h"
#include "../../Animation/EasyEaseAnimator.h"
#include "../../Assets/Models/OBJ/Background.h"
#include "../../ExternalDevices/InputDevices/Menu/Menu.h"
#include "../../ExternalDevices/Sensors/APDS9960.h"
#include "../../ExternalDevices/Displays/SSD1306.h"
#include "../../ExternalDevices/Sensors/Microphone/MicrophoneFourier_MAX9814.h"
#include "../../ExternalDevices/OutputDevices/FanController.h"
#include "../../Scene/Materials/Utils/MaterialAnimator.h"
#include "../../Scene/Materials/Static/SimpleMaterial.h"
#include "../../Scene/Materials/Animated/FlowNoise.h"
#include "../../Scene/Materials/Animated/RainbowNoise.h"
#include "../../Scene/Materials/Animated/RainbowSpiral.h"
#include "../../Scene/Materials/Animated/HorizontalRainbow.h"
#include "../../Scene/Materials/Animated/SpectrumAnalyzer.h"
#include "../../Scene/Materials/Animated/AudioReactiveGradient.h"
#include "../../Scene/Materials/Animated/Oscilloscope.h"
#include "../../Animation/AnimationTracks/BlinkTrack.h"
#include "../../Utils/Signals/FunctionGenerator.h"
#include "../../ExternalDevices/Sensors/Microphone/Utils/FFTVoiceDetection.h"
#include "../../Scene/Objects/ObjectAlign.h"
#include "../../Utils/Time/TimeStep.h"
#include "../UserConfiguration.h"
Go to the source code of this file.
Classes | |
class | ProtogenProject |
A default project template that includes functionality for an analog microphone, APDS9960 boop sensor, and button control. It provides a small-scale 3D rendering environment and various material animations for prototyping. More... | |
Contains the class definition for ProtogenProject, a default project template for handling microphone input, boop sensor input, button control, and various material/animation functionalities in a small-scale 3D rendering environment for microcontrollers.
Definition in file ProtogenProjectTemplate.h.