![]() |
ProtoTracer
1.0
Real-time 3D rendering and animation engine
|
Contains the class definition for ProtogenProject, a default project template for handling microphone input, boop sensor input, button control, and various material/animation functionalities in a small-scale 3D rendering environment for microcontrollers. More...
#include "../Templates/Project.h"#include "../../Animation/KeyFrameTrack.h"#include "../../Animation/EasyEaseAnimator.h"#include "../../Assets/Models/OBJ/Background.h"#include "../../ExternalDevices/InputDevices/Menu/Menu.h"#include "../../ExternalDevices/Sensors/APDS9960.h"#include "../../ExternalDevices/Displays/SSD1306.h"#include "../../ExternalDevices/Sensors/Microphone/MicrophoneFourier_MAX9814.h"#include "../../ExternalDevices/OutputDevices/FanController.h"#include "../../Scene/Materials/Utils/MaterialAnimator.h"#include "../../Scene/Materials/Static/SimpleMaterial.h"#include "../../Scene/Materials/Animated/FlowNoise.h"#include "../../Scene/Materials/Animated/RainbowNoise.h"#include "../../Scene/Materials/Animated/RainbowSpiral.h"#include "../../Scene/Materials/Animated/HorizontalRainbow.h"#include "../../Scene/Materials/Animated/SpectrumAnalyzer.h"#include "../../Scene/Materials/Animated/AudioReactiveGradient.h"#include "../../Scene/Materials/Animated/Oscilloscope.h"#include "../../Animation/AnimationTracks/BlinkTrack.h"#include "../../Utils/Signals/FunctionGenerator.h"#include "../../ExternalDevices/Sensors/Microphone/Utils/FFTVoiceDetection.h"#include "../../Scene/Objects/ObjectAlign.h"#include "../../Utils/Time/TimeStep.h"#include "../UserConfiguration.h"

Go to the source code of this file.
Classes | |
| class | ProtogenProject |
| A default project template that includes functionality for an analog microphone, APDS9960 boop sensor, and button control. It provides a small-scale 3D rendering environment and various material animations for prototyping. More... | |
Contains the class definition for ProtogenProject, a default project template for handling microphone input, boop sensor input, button control, and various material/animation functionalities in a small-scale 3D rendering environment for microcontrollers.
Definition in file ProtogenProjectTemplate.h.