![]() |
ProtoTracer
1.0
Real-time 3D rendering and animation engine
|
Provides functionality for rasterizing 3D scenes into 2D camera views. More...
#include "../../Utils/Math/Transform.h"
#include "../../Utils/Math/Quaternion.h"
#include "../../Camera/Camera.h"
#include "../../Scene/Scene.h"
#include "../Utils/Triangle2D.h"
#include "../Utils/QuadTree.h"
#include "../Utils/Node.h"
Go to the source code of this file.
Classes | |
class | Rasterizer |
Provides static methods for rasterizing 3D scenes into 2D camera views. More... | |
Provides functionality for rasterizing 3D scenes into 2D camera views.
The Rasterizer class handles rendering a 3D scene by projecting it onto a 2D camera view. It supports triangle-based rasterization with optional acceleration structures for efficiency.
22/12/2024 22/12/2024
Definition in file Rasterizer.h.