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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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#include "../Animation.h"
#include "../KeyFrameTrack.h"
#include "../EasyEaseAnimator.h"
#include "../../Objects/Background.h"
#include "../../Objects/LEDStripBackground.h"
#include "../../Morph/NukudeFlat.h"
#include "../../Render/Scene.h"
#include "../../Signals/FunctionGenerator.h"
#include "../../Menu/SingleButtonMenu.h"
#include "../../Sensors/APDS9960.h"
#include "../../Materials/Animated/RainbowNoise.h"
#include "../../Materials/Animated/RainbowSpiral.h"
#include "../../Materials/Animated/SpectrumAnalyzer.h"
#include "../../Materials/Animated/AudioReactiveGradient.h"
#include "../../Materials/Animated/Oscilloscope.h"
#include "../../Materials/MaterialAnimator.h"
#include "../AnimationTracks/BlinkTrack.h"
#include "../../Signals/FFTVoiceDetection.h"
#include "../../Sensors/MicrophoneFourier_MAX9814.h"
#include "../../Render/ObjectAlign.h"
#include "../../Screenspace/GlitchX.h"
#include "../../Screenspace/Fisheye.h"
#include "../../Screenspace/HorizontalBlur.h"
#include "../../Screenspace/PhaseOffsetX.h"
#include "../../Screenspace/PhaseOffsetY.h"
#include "../../Screenspace/PhaseOffsetR.h"
#include "../../Screenspace/Magnet.h"
#include "../../Screenspace/Overflow.h"
#include "../../Screenspace/RadialBlur.h"
#include "../../Screenspace/ShiftR.h"
#include "../../Screenspace/VerticalBlur.h"
Go to the source code of this file.
Classes | |
class | SammyAnimation |