SimpleMaterial baseMaterial
void SetPositionOffset(Vector2D positionOffset)
void SetRotationAngle(float rotationAngle)
TextEngine(bool isEfficient=false)
TextEngine(Vector2D size, Vector2D position, uint16_t blinkTime, bool isEfficient=false)
RGBColor GetRGB(const Vector3D &position, const Vector3D &normal, const Vector3D &uvw) override
Pure virtual function to calculate color based on surface parameters.
void SetRotationOffset(Vector2D rotationOffset)
void SetSize(Vector2D size)
void SetMaterial(Material *material)
void SetBlinkTime(uint16_t blinkTime)
void SetText(uint8_t line, String value, bool centerText=false)
char lines[lineCount][characterWidth]