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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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This is the complete list of members for Transform, including all inherited members.
baseRotation | Transform | private |
GetBaseRotation() | Transform | |
GetPosition() | Transform | |
GetRotation() | Transform | |
GetRotationOffset() | Transform | |
GetScale() | Transform | |
GetScaleOffset() | Transform | |
GetScaleRotationOffset() | Transform | |
position | Transform | private |
Rotate(const Vector3D &eulerXYZS) | Transform | |
Rotate(const Quaternion &rotation) | Transform | |
rotation | Transform | private |
rotationOffset | Transform | private |
scale | Transform | private |
Scale(const Vector3D &scale) | Transform | |
scaleOffset | Transform | private |
scaleRotationOffset | Transform | private |
SetBaseRotation(const Quaternion &baseRotation) | Transform | |
SetPosition(const Vector3D &position) | Transform | |
SetRotation(const Quaternion &rotation) | Transform | |
SetRotation(const Vector3D &eulerXYZS) | Transform | |
SetRotationOffset(const Vector3D &rotationOffset) | Transform | |
SetScale(const Vector3D &scale) | Transform | |
SetScaleOffset(const Vector3D &scaleOffset) | Transform | |
SetScaleRotationOffset(const Quaternion &scaleRotationOffset) | Transform | |
ToString() | Transform | |
Transform() | Transform | |
Transform(const Vector3D &eulerXYZS, const Vector3D &position, const Vector3D &scale) | Transform | |
Transform(const Quaternion &rotation, const Vector3D &position, const Vector3D &scale) | Transform | |
Transform(const Vector3D &eulerXYZS, const Vector3D &position, const Vector3D &scale, const Vector3D &rotationOffset, const Vector3D &scaleOffset) | Transform | |
Transform(const Quaternion &rotation, const Vector3D &position, const Vector3D &scale, const Vector3D &rotationOffset, const Vector3D &scaleOffset) | Transform | |
Transform(const Transform &transform) | Transform | |
Translate(const Vector3D &offset) | Transform |