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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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Provides the Menu class for controlling various parameters of the program. More...
#include "../../../Physics/Utils/DampedSpring.h"
#include "../../../Scene/Materials/Animated/RainbowNoise.h"
#include "../../../Scene/Materials/Special/Overlays/Text/TextEngine.h"
#include "../../../Animation/AnimationTracks/EffectChangeTrack.h"
#include "../../../Scene/Screenspace/Passthrough.h"
#include "../../../Scene/Screenspace/GlitchX.h"
#include "../../../Scene/Screenspace/Fisheye.h"
#include "../../../Scene/Screenspace/HorizontalBlur.h"
#include "../../../Scene/Screenspace/PhaseOffsetX.h"
#include "../../../Scene/Screenspace/PhaseOffsetY.h"
#include "../../../Scene/Screenspace/PhaseOffsetR.h"
#include "../../../Scene/Screenspace/Magnet.h"
#include "../../../Scene/Screenspace/Overflow.h"
#include "../../../Scene/Screenspace/RadialBlur.h"
#include "../../../Scene/Screenspace/ShiftR.h"
#include "../../../Scene/Screenspace/VerticalBlur.h"
#include "../../../Examples/UserConfiguration.h"
#include "../NeoTrellisMenuHandler.h"
Go to the source code of this file.
Classes | |
class | Menu |
A class responsible for displaying and controlling a parameter menu within the project. It allows the user to change various settings (e.g., brightness, microphone level, boop sensor, effects) and to navigate through menu items. More... | |
Provides the Menu class for controlling various parameters of the program.
The Menu class allows interaction with system parameters such as face selection, brightness, microphone usage, boop sensor activation, spectrum analyzer settings, color/hue options, and more. It also manages the internal UI display (using TextEngine) and handles user input via button/NeoTrellis or other methods.
Definition in file Menu.h.