![]() |
ProtoTracer
1.0
Real-time 3D rendering and animation engine
|
Defines the PhysicsSimulator class for managing physics simulations within a scene. More...
#include "../Renderer/Lights/Light.h"
#include "Utils/BoundaryMotionSimulator.h"
#include "../Scene/Objects/Object3D.h"
#include "../Utils/Math/Quaternion.h"
#include "../Scene/Scene.h"
Go to the source code of this file.
Classes | |
class | PhysicsSimulator |
Manages physics simulations for objects within a scene. More... | |
Defines the PhysicsSimulator class for managing physics simulations within a scene.
The PhysicsSimulator class integrates boundary motion, object dynamics, and lighting to provide a cohesive simulation environment. It manages a scene with objects, boundary conditions, and physical interactions.
22/12/2024 22/12/2024
Definition in file PhysicsSimulator.h.