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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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#include "Animation.h"#include "KeyFrameTrack.h"#include "EasyEaseAnimator.h"#include "../Objects/Background.h"#include "../Objects/LEDStripBackground.h"#include "../Morph/NukudeFlat.h"#include "../Render/Scene.h"#include "../Signals/FunctionGenerator.h"#include "../Menu/SingleButtonMenu.h"#include "../Sensors/APDS9960.h"#include "../Materials/Animated/RainbowNoise.h"#include "../Materials/Animated/RainbowSpiral.h"#include "../Materials/Animated/SpectrumAnalyzer.h"#include "../Materials/Animated/AudioReactiveGradient.h"#include "../Materials/Animated/Oscilloscope.h"#include "../Materials/MaterialAnimator.h"#include "AnimationTracks/BlinkTrack.h"#include "../Signals/FFTVoiceDetection.h"#include "../Sensors/MicrophoneFourier_MAX9814.h"#include "../Render/ObjectAlign.h"#include "../Screenspace/GlitchX.h"#include "../Screenspace/Fisheye.h"#include "../Screenspace/HorizontalBlur.h"#include "../Screenspace/PhaseOffsetX.h"#include "../Screenspace/PhaseOffsetY.h"#include "../Screenspace/PhaseOffsetR.h"#include "../Screenspace/Magnet.h"#include "../Screenspace/Overflow.h"#include "../Screenspace/RadialBlur.h"#include "../Screenspace/ShiftR.h"#include "../Screenspace/VerticalBlur.h"
Go to the source code of this file.
Classes | |
| class | WS35AnimationSplit |