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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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Defines the Rotation class for handling 3D rotations using various representations. More...
#include "AxisAngle.h"
#include "DirectionAngle.h"
#include "EulerAngles.h"
#include "EulerConstants.h"
#include "Quaternion.h"
#include "RotationMatrix.h"
#include "Vector3D.h"
#include "YawPitchRoll.h"
Go to the source code of this file.
Classes | |
class | Rotation |
Handles 3D rotations and conversions between various rotation representations. More... | |
Defines the Rotation class for handling 3D rotations using various representations.
The Rotation class provides conversions between different rotation representations, including quaternions, axis-angle, direction-angle, rotation matrices, Euler angles, and yaw-pitch-roll.
22/12/2024 22/12/2024
Definition in file Rotation.h.