ProtoTracer  1.0
Real-time 3D rendering and animation engine
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NukudeFaceAnimation Class Reference

#include <NukudeFaceAnimation.h>

Inheritance diagram for NukudeFaceAnimation:
Collaboration diagram for NukudeFaceAnimation:

Public Member Functions

 NukudeFaceAnimation ()
 
void UpdateKeyFrameTracks ()
 
void Default ()
 
void Angry ()
 
void Sad ()
 
void Surprised ()
 
void Doubt ()
 
void Frown ()
 
void LookUp ()
 
void LookDown ()
 
void FadeIn (float stepRatio) override
 
void FadeOut (float stepRatio) override
 
Object3DGetObject ()
 
void Update (float ratio) override
 

Public Attributes

float offset = 0.0f
 

Private Member Functions

void LinkEasyEase ()
 
void LinkParameters ()
 
void AddBlinkKeyFrames ()
 
void AddMouthKeyFrames ()
 

Private Attributes

NukudeFace pM
 
EasyEaseAnimator eEA = EasyEaseAnimator(15, EasyEaseAnimator::Cosine)
 
RGBColor spectrum [4] = {RGBColor(0, 255, 0), RGBColor(255, 0, 0), RGBColor(0, 255, 0), RGBColor(0, 0, 255)}
 
GradientMaterial gNoiseMat = GradientMaterial(4, spectrum, 2.0f, false)
 
SimplexNoise sNoise = SimplexNoise(1, &gNoiseMat)
 
NormalMaterial normalMaterial
 
FunctionGenerator fGenMatPos = FunctionGenerator(FunctionGenerator::Sine, -10.0f, 10.0f, 4.0f)
 
RainbowSequence gif = RainbowSequence(Vector2D(200, 145), Vector2D(100, 70), 60)
 
KeyFrameTrack blink = KeyFrameTrack(1, 0.0f, 1.0f, 10, KeyFrameTrack::Cosine)
 
KeyFrameTrack mouth = KeyFrameTrack(1, 0.0f, 1.0f, 5, KeyFrameTrack::Cosine)
 
FunctionGenerator fGenRotation = FunctionGenerator(FunctionGenerator::Sine, -30.0f, 30.0f, 2.6f)
 
FunctionGenerator fGenScale = FunctionGenerator(FunctionGenerator::Sine, 3.0f, 8.0f, 4.2f)
 
MicrophoneSimple mic = MicrophoneSimple(22)
 
bool talk = true
 

Detailed Description

Definition at line 18 of file NukudeFaceAnimation.h.

Constructor & Destructor Documentation

◆ NukudeFaceAnimation()

Member Function Documentation

◆ AddBlinkKeyFrames()

void AddBlinkKeyFrames ( )
inlineprivate

◆ AddMouthKeyFrames()

void AddMouthKeyFrames ( )
inlineprivate

◆ Angry()

◆ Default()

void Default ( )
inline

Definition at line 97 of file NukudeFaceAnimation.h.

References blink, mouth, KeyFrameTrack< maxParameters, maxKeyFrames >::Play(), pM, and talk.

Referenced by Update().

◆ Doubt()

◆ FadeIn()

void FadeIn ( float  stepRatio)
inlineoverride

Definition at line 175 of file NukudeFaceAnimation.h.

◆ FadeOut()

void FadeOut ( float  stepRatio)
inlineoverride

Definition at line 176 of file NukudeFaceAnimation.h.

◆ Frown()

◆ GetObject()

Object3D * GetObject ( )
inline

Definition at line 178 of file NukudeFaceAnimation.h.

References pM.

◆ LinkEasyEase()

void LinkEasyEase ( )
inlineprivate

Definition at line 41 of file NukudeFaceAnimation.h.

References EasyEaseAnimator< maxParameters >::AddParameter(), eEA, and pM.

Referenced by NukudeFaceAnimation().

◆ LinkParameters()

void LinkParameters ( )
inlineprivate

◆ LookDown()

◆ LookUp()

◆ Sad()

◆ Surprised()

◆ Update()

◆ UpdateKeyFrameTracks()

void UpdateKeyFrameTracks ( )
inline

Definition at line 92 of file NukudeFaceAnimation.h.

References blink, mouth, and KeyFrameTrack< maxParameters, maxKeyFrames >::Update().

Referenced by Update().

Member Data Documentation

◆ blink

◆ eEA

◆ fGenMatPos

FunctionGenerator fGenMatPos = FunctionGenerator(FunctionGenerator::Sine, -10.0f, 10.0f, 4.0f)
private

Definition at line 29 of file NukudeFaceAnimation.h.

Referenced by Update().

◆ fGenRotation

FunctionGenerator fGenRotation = FunctionGenerator(FunctionGenerator::Sine, -30.0f, 30.0f, 2.6f)
private

Definition at line 35 of file NukudeFaceAnimation.h.

◆ fGenScale

FunctionGenerator fGenScale = FunctionGenerator(FunctionGenerator::Sine, 3.0f, 8.0f, 4.2f)
private

Definition at line 36 of file NukudeFaceAnimation.h.

◆ gif

RainbowSequence gif = RainbowSequence(Vector2D(200, 145), Vector2D(100, 70), 60)
private

Definition at line 30 of file NukudeFaceAnimation.h.

Referenced by NukudeFaceAnimation(), and Update().

◆ gNoiseMat

GradientMaterial gNoiseMat = GradientMaterial(4, spectrum, 2.0f, false)
private

Definition at line 24 of file NukudeFaceAnimation.h.

Referenced by Update().

◆ mic

Definition at line 38 of file NukudeFaceAnimation.h.

Referenced by Update().

◆ mouth

◆ normalMaterial

NormalMaterial normalMaterial
private

Definition at line 27 of file NukudeFaceAnimation.h.

◆ offset

float offset = 0.0f

Definition at line 182 of file NukudeFaceAnimation.h.

Referenced by Update().

◆ pM

◆ sNoise

SimplexNoise sNoise = SimplexNoise(1, &gNoiseMat)
private

Definition at line 25 of file NukudeFaceAnimation.h.

Referenced by Update().

◆ spectrum

RGBColor spectrum[4] = {RGBColor(0, 255, 0), RGBColor(255, 0, 0), RGBColor(0, 255, 0), RGBColor(0, 0, 255)}
private

Definition at line 23 of file NukudeFaceAnimation.h.

◆ talk

bool talk = true
private

Definition at line 39 of file NukudeFaceAnimation.h.

Referenced by Angry(), Default(), Doubt(), Frown(), LookDown(), LookUp(), Sad(), Surprised(), and Update().


The documentation for this class was generated from the following file: