ProtoTracer  1.0
Real-time 3D rendering and animation engine
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Screenspace Directory Reference
Directory dependency graph for Screenspace:
Screenspace

Files

 Effect.cpp
 
 Effect.h
 Defines the base Effect class for applying transformations or effects to pixel groups.
 
 Fisheye.cpp
 
 Fisheye.h
 Defines the Fisheye effect class for applying fisheye distortions to pixel groups.
 
 GlitchX.cpp
 
 GlitchX.h
 Defines the GlitchX effect class for applying glitch effects along the X-axis to pixel groups.
 
 HorizontalBlur.cpp
 
 HorizontalBlur.h
 Defines the HorizontalBlur effect class for applying horizontal blur to pixel groups.
 
 Magnet.cpp
 
 Magnet.h
 Defines the Magnet effect class for creating magnetic distortion effects on pixel groups.
 
 Overflow.cpp
 
 Overflow.h
 Defines the Overflow effect class for adding overflow distortion to pixel groups.
 
 Passthrough.cpp
 
 Passthrough.h
 Defines the Passthrough effect class for applying no modifications to pixel groups.
 
 PhaseOffsetR.cpp
 
 PhaseOffsetR.h
 Defines the PhaseOffsetR effect class for applying rotational phase offsets to pixel groups.
 
 PhaseOffsetX.cpp
 
 PhaseOffsetX.h
 Defines the PhaseOffsetX effect class for applying horizontal phase offsets to pixel groups.
 
 PhaseOffsetY.cpp
 
 PhaseOffsetY.h
 Defines the PhaseOffsetY effect class for applying vertical phase offsets to pixel groups.
 
 RadialBlur.cpp
 
 RadialBlur.h
 Defines the RadialBlur effect class for applying a radial blur to pixel groups.
 
 ShiftR.cpp
 
 ShiftR.h
 Defines the ShiftR effect class for shifting color channels radially.
 
 Test.cpp
 
 Test.h
 Defines the Test effect class for debugging and memory issue detection.
 
 VerticalBlur.cpp
 
 VerticalBlur.h
 Defines the VerticalBlur effect class for applying a vertical blur effect.