Here is a list of all functions with links to the classes they belong to:
- r -
- RadialBlur() : RadialBlur
- RadiansToDegrees() : Mathematics, Vector2D, Vector3D
- Radix2FFT() : FFT< fftSize >
- Rage() : BasilGardenAnimation
- RainbowNoise() : RainbowNoise
- RainbowNoise2() : RainbowNoise2
- RainbowSpiral() : RainbowSpiral
- RampFilter() : RampFilter
- Randomize() : BoundaryMotionSimulator
- RandomRatio() : BoundaryMotionSimulator
- Rasterize() : Rasterizer, RenderingEngine
- Read() : SerialSync
- ReadEEPROM() : MenuHandler< menuCount >
- ReadingToDistance() : SHARPGP2Y
- ReadjustMatrix() : RotationMatrix
- ReadLocalAcceleration() : BNO055
- ReadLocalAngularVelocity() : BNO055
- ReadLocalGravityVector() : BNO055
- ReadMagneticField() : BNO055
- Rebuild() : QuadTree
- Rectangle() : Rectangle
- RemoveElement() : Scene
- RemoveObject() : Scene
- Render() : Project
- RenderDensity() : VectorField2D
- RenderEndTimer() : Project
- RenderStartTimer() : Project
- RenderVector() : VectorField2D
- Reset() : AnimationTrack< maxParameters, maxKeyFrames >, CoelaBonkAnimation, CoelaNerdAnimation, EasyEaseAnimator< maxParameters >, FullScreenAnimation, IEasyEaseAnimator, KeyFrameTrack< maxParameters, maxKeyFrames >, MicrophoneFourier, Wait
- ResetDisplayBuffer() : HeadsUpDisplay
- ResetI2CBus() : APDS9960, HardwareTest, HeadsUpDisplay, MenuHandler< menuCount >
- ResetVertices() : Object3D
- ResetVisemes() : FFTVoiceDetection< peakCount >
- RestartTime() : AnimationTrack< maxParameters, maxKeyFrames >
- ReverseBits() : FFT< fftSize >
- RGBColor() : RGBColor
- RocksAnimation() : RocksAnimation
- Rotate() : RotationMatrix, Shape, Transform, Vector2D
- RotateRelative() : RotationMatrix
- RotateVector() : Quaternion, RotationMatrix
- RotateVectorUnit() : Quaternion
- RotateX() : RotationMatrix
- RotateY() : RotationMatrix
- RotateZ() : RotationMatrix
- Rotation() : Rotation
- RotationMatrix() : RotationMatrix
- RotationMatrixToEulerAngles() : Rotation
- RotationMatrixToQuaternion() : Rotation
- RoundUpWindow() : Mathematics
- RunningAverageFilter() : RunningAverageFilter< memory >