Customization
Modifying and Customizing ProtoTracer
Section titled “Modifying and Customizing ProtoTracer”ProtoTracer is designed to be flexible and extensible. This guide provides an overview of key customization options.
Asset Converters
Section titled “Asset Converters”ProtoTracer includes helper tools for converting assets. See ProtoTracer Helpers for the full toolset.
GIF to AnimatedMaterial
Section titled “GIF to AnimatedMaterial”Convert GIFs into animated materials for dynamic visuals:
- Adjust frame rates and resolutions for optimal performance
- Integrate the material into your project
OBJ to ProtoTracer 3D Format
Section titled “OBJ to ProtoTracer 3D Format”Bring 3D models to life by converting .OBJ files:
- Prepare models for conversion
- Optimize for real-time performance
FBX to ProtoTracer 3D Format
Section titled “FBX to ProtoTracer 3D Format”Convert .FBX files while retaining blendshapes:
- Import complex animations
- Troubleshoot common conversion issues
Advanced Customizations
Section titled “Advanced Customizations”Modify Core Functionality
Section titled “Modify Core Functionality”- Explore the codebase to understand ProtoTracer’s modular structure
- Extend or override classes in key modules:
- Animation: Timing and blendshape control
- Renderer: Rasterization and display output
- Physics: Physics simulation for animations
- Leverage
platformio.inifor custom build configurations
Extend Project Templates
Section titled “Extend Project Templates”Use the provided templates under Examples to extend functionality:
- Copy an existing example as a starting point
- Modify
UserConfiguration.hfor your hardware setup
Create Custom Scenes and Materials
Section titled “Create Custom Scenes and Materials”- Use the
Sceneclass to set up new environments - Create custom materials, including static and animated textures
- Implement new animation controllers
UserConfiguration.h
Section titled “UserConfiguration.h”The main customization file is located in the Examples directory. Key settings include:
// LED Configuration#define LED_COUNT 500#define LED_TYPE WS2812B
// Sensor Enables#define ENABLE_BOOP_SENSOR true#define ENABLE_MICROPHONE true#define ENABLE_GYROSCOPE false
// Animation Settings#define DEFAULT_BRIGHTNESS 128#define ANIMATION_FPS 60Contributing
Section titled “Contributing”If you’ve made a valuable customization or tool, consider sharing it:
- Fork the repository on GitHub
- Commit your changes with a descriptive message
- Submit a pull request
- Add documentation for your feature
Support
Section titled “Support”For questions, feature requests, or troubleshooting: