ProtoTracer  1.0
Real-time 3D rendering and animation engine
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Transform.h File Reference

Defines the Transform class for managing position, rotation, and scale of objects. More...

#include "Rotation.h"
#include "Vector3D.h"
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Classes

class  Transform
 Represents a 3D transformation including position, rotation, and scale. More...
 

Detailed Description

Defines the Transform class for managing position, rotation, and scale of objects.

The Transform class provides functionality to represent and manipulate an object's position, rotation, scale, and associated offsets in 3D space.

22/12/2024 22/12/2024

Version
1.0 Coela Can't! Coela Can't

Definition in file Transform.h.