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ProtoTracer
1.0
Real-time 3D rendering and animation engine
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Defines the Transform class for managing position, rotation, and scale of objects. More...
Go to the source code of this file.
Classes | |
class | Transform |
Represents a 3D transformation including position, rotation, and scale. More... | |
Defines the Transform class for managing position, rotation, and scale of objects.
The Transform class provides functionality to represent and manipulate an object's position, rotation, scale, and associated offsets in 3D space.
22/12/2024 22/12/2024
Definition in file Transform.h.