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1.0
Real-time 3D rendering and animation engine
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#include <WarzoneAnimationV2.h>
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Warzone2Animation () | |
void | Initialize () override |
void | FadeIn (float stepRatio) override |
void | FadeOut (float stepRatio) override |
Object3D * | GetObject () |
uint8_t | GetAccentBrightness () |
uint8_t | GetBrightness () |
void | Update (float ratio) override |
Private Member Functions | |
void | LinkEasyEase () |
void | LinkParameters () |
void | ChangeInterpolationMethods () |
void | SetMaterialLayers () |
void | UpdateKeyFrameTracks () |
void | Default () |
void | UwU () |
void | Spiral () |
void | Happy () |
void | Dead () |
void | HappyClosed () |
void | Sleep () |
void | Circle () |
void | Blush () |
void | Upset () |
void | SpectrumAnalyzerFace () |
void | AudioReactiveGradientFace () |
void | OscilloscopeFace () |
void | UpdateFFTVisemes () |
void | SetMaterialColor () |
Definition at line 26 of file WarzoneAnimationV2.h.
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Definition at line 293 of file WarzoneAnimationV2.h.
References background, backgroundMaterial, ChangeInterpolationMethods(), gradientMat, ledStripBackground, LinkEasyEase(), LinkParameters(), materialAnimator, objA, pM, pME, ObjectAlign::SetJustification(), SetMaterialLayers(), ObjectAlign::SetMirrorX(), GradientMaterial< colorCount >::SetRotationAngle(), and ObjectAlign::Stretch.
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Definition at line 245 of file WarzoneAnimationV2.h.
References MaterialAnimator< materialCount >::AddMaterialFrame(), EasyEaseAnimator< maxParameters >::AddParameterFrame(), aRG, backgroundMaterial, eEA, offsetFaceARG, offsetFaceInd, and offsetFaceIndARG.
Referenced by Update().
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Definition at line 223 of file WarzoneAnimationV2.h.
References MaterialAnimator< materialCount >::AddMaterialFrame(), EasyEaseAnimator< maxParameters >::AddParameterFrame(), blink, eEA, materialAnimator, AnimationTrack< maxParameters, maxKeyFrames >::Pause(), and rainbowSpiral.
Referenced by Update().
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Definition at line 127 of file WarzoneAnimationV2.h.
References eEA, and EasyEaseAnimator< maxParameters >::SetInterpolationMethod().
Referenced by Warzone2Animation().
Definition at line 217 of file WarzoneAnimationV2.h.
References EasyEaseAnimator< maxParameters >::AddParameterFrame(), blink, eEA, and AnimationTrack< maxParameters, maxKeyFrames >::Pause().
Referenced by Update().
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Definition at line 193 of file WarzoneAnimationV2.h.
References MaterialAnimator< materialCount >::AddMaterialFrame(), EasyEaseAnimator< maxParameters >::AddParameterFrame(), blink, eEA, materialAnimator, AnimationTrack< maxParameters, maxKeyFrames >::Pause(), and redMaterial.
Referenced by Update().
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Definition at line 168 of file WarzoneAnimationV2.h.
References EasyEaseAnimator< maxParameters >::AddParameterFrame(), blink, eEA, and AnimationTrack< maxParameters, maxKeyFrames >::Play().
Referenced by Update().
Definition at line 328 of file WarzoneAnimationV2.h.
Definition at line 329 of file WarzoneAnimationV2.h.
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Definition at line 335 of file WarzoneAnimationV2.h.
References Menu::GetAccentBrightness().
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Definition at line 339 of file WarzoneAnimationV2.h.
References Menu::GetBrightness().
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Definition at line 331 of file WarzoneAnimationV2.h.
References pM.
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Definition at line 186 of file WarzoneAnimationV2.h.
References EasyEaseAnimator< maxParameters >::AddParameterFrame(), blink, eEA, and AnimationTrack< maxParameters, maxKeyFrames >::Play().
Referenced by Update().
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Definition at line 200 of file WarzoneAnimationV2.h.
References EasyEaseAnimator< maxParameters >::AddParameterFrame(), blink, eEA, and AnimationTrack< maxParameters, maxKeyFrames >::Play().
Referenced by Update().
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Definition at line 320 of file WarzoneAnimationV2.h.
References boop, Menu::Initialize(), and APDS9960::Initialize().
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Definition at line 90 of file WarzoneAnimationV2.h.
References EasyEaseAnimator< maxParameters >::AddParameter(), eEA, offsetFace, offsetFaceARG, offsetFaceInd, offsetFaceIndARG, offsetFaceIndOSC, offsetFaceIndSA, offsetFaceIndZZZ, offsetFaceOSC, offsetFaceSA, offsetFaceZZZ, pM, and pME.
Referenced by Warzone2Animation().
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Definition at line 123 of file WarzoneAnimationV2.h.
References AnimationTrack< maxParameters, maxKeyFrames >::AddParameter(), blink, and pM.
Referenced by Warzone2Animation().
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Definition at line 252 of file WarzoneAnimationV2.h.
References MaterialAnimator< materialCount >::AddMaterialFrame(), EasyEaseAnimator< maxParameters >::AddParameterFrame(), backgroundMaterial, eEA, offsetFaceInd, offsetFaceIndOSC, offsetFaceOSC, and oSC.
Referenced by Update().
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Definition at line 277 of file WarzoneAnimationV2.h.
References MaterialAnimator< materialCount >::AddMaterialFrame(), blueMaterial, Menu::GetFaceColor(), greenMaterial, materialAnimator, orangeMaterial, purpleMaterial, rainbowNoise, rainbowSpiral, redMaterial, whiteMaterial, and yellowMaterial.
Referenced by Update().
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Definition at line 146 of file WarzoneAnimationV2.h.
References Material::Add, MaterialAnimator< materialCount >::AddMaterial(), aRG, backgroundMaterial, blueMaterial, Menu::GetMaterial(), gradientMat, greenMaterial, Material::Lighten, materialAnimator, orangeMaterial, oSC, purpleMaterial, rainbowNoise, rainbowSpiral, redMaterial, Material::Replace, sA, MaterialAnimator< materialCount >::SetBaseMaterial(), whiteMaterial, and yellowMaterial.
Referenced by Warzone2Animation().
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Definition at line 205 of file WarzoneAnimationV2.h.
References EasyEaseAnimator< maxParameters >::AddParameterFrame(), blink, eEA, fGenMatM1Sleep, fGenMatM2Sleep, fGenMatS1Sleep, offsetFaceIndZZZ, AnimationTrack< maxParameters, maxKeyFrames >::Pause(), pME, and FunctionGenerator::Update().
Referenced by Update().
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Definition at line 238 of file WarzoneAnimationV2.h.
References MaterialAnimator< materialCount >::AddMaterialFrame(), EasyEaseAnimator< maxParameters >::AddParameterFrame(), backgroundMaterial, eEA, offsetFaceInd, offsetFaceIndSA, offsetFaceSA, and sA.
Referenced by Update().
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Definition at line 179 of file WarzoneAnimationV2.h.
References MaterialAnimator< materialCount >::AddMaterialFrame(), EasyEaseAnimator< maxParameters >::AddParameterFrame(), blink, eEA, materialAnimator, AnimationTrack< maxParameters, maxKeyFrames >::Pause(), and rainbowSpiral.
Referenced by Update().
Definition at line 343 of file WarzoneAnimationV2.h.
References ObjectAlign::AlignObjects(), aRG, AudioReactiveGradientFace(), backgroundMaterial, Blush(), boop, Circle(), Dead(), Default(), eEA, fGenMatXMove, fGenMatYMove, Menu::GetFaceSize(), Menu::GetFaceState(), Menu::GetMicLevel(), Happy(), HappyClosed(), APDS9960::isBooped(), materialAnimator, Menu::MirrorSpectrumAnalyzer(), objA, offsetFace, oSC, OscilloscopeFace(), pM, pME, rainbowNoise, rainbowSpiral, sA, ObjectAlign::SetCameraMax(), ObjectAlign::SetEdgeMargin(), SpectrumAnalyzer::SetFlipYState(), AudioReactiveGradient::SetHueAngle(), Oscilloscope::SetHueAngle(), SpectrumAnalyzer::SetHueAngle(), SetMaterialColor(), SpectrumAnalyzer::SetMirrorYState(), ObjectAlign::SetPlaneOffsetAngle(), AudioReactiveGradient::SetPosition(), Oscilloscope::SetPosition(), AudioReactiveGradient::SetRadius(), AudioReactiveGradient::SetRotation(), AudioReactiveGradient::SetSize(), Oscilloscope::SetSize(), FFTVoiceDetection< peakCount >::SetThreshold(), Menu::ShowMenu(), Sleep(), SpectrumAnalyzerFace(), Spiral(), MaterialAnimator< materialCount >::Update(), FunctionGenerator::Update(), EasyEaseAnimator< maxParameters >::Update(), Oscilloscope::Update(), AudioReactiveGradient::Update(), SpectrumAnalyzer::Update(), Menu::Update(), RainbowNoise::Update(), RainbowSpiral::Update(), UpdateFFTVisemes(), UpdateKeyFrameTracks(), Upset(), Menu::UseBoopSensor(), UwU(), and voiceDetection.
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Definition at line 259 of file WarzoneAnimationV2.h.
References EasyEaseAnimator< maxParameters >::AddParameterFrame(), Viseme::AH, Viseme::AR, Viseme::EE, eEA, Viseme::ER, FFTVoiceDetection< peakCount >::GetViseme(), Viseme::OO, Viseme::UH, FFTVoiceDetection< peakCount >::Update(), Menu::UseMicrophone(), and voiceDetection.
Referenced by Update().
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Definition at line 164 of file WarzoneAnimationV2.h.
References blink, and AnimationTrack< maxParameters, maxKeyFrames >::Update().
Referenced by Update().
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Definition at line 231 of file WarzoneAnimationV2.h.
References MaterialAnimator< materialCount >::AddMaterialFrame(), EasyEaseAnimator< maxParameters >::AddParameterFrame(), blink, eEA, materialAnimator, AnimationTrack< maxParameters, maxKeyFrames >::Pause(), and redMaterial.
Referenced by Update().
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Definition at line 173 of file WarzoneAnimationV2.h.
References EasyEaseAnimator< maxParameters >::AddParameterFrame(), blink, eEA, and AnimationTrack< maxParameters, maxKeyFrames >::Pause().
Referenced by Update().
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Definition at line 52 of file WarzoneAnimationV2.h.
Referenced by AudioReactiveGradientFace(), SetMaterialLayers(), and Update().
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Definition at line 30 of file WarzoneAnimationV2.h.
Referenced by Warzone2Animation().
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Definition at line 49 of file WarzoneAnimationV2.h.
Referenced by AudioReactiveGradientFace(), OscilloscopeFace(), SetMaterialLayers(), SpectrumAnalyzerFace(), Update(), and Warzone2Animation().
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Definition at line 56 of file WarzoneAnimationV2.h.
Referenced by Blush(), Circle(), Dead(), Default(), Happy(), HappyClosed(), LinkParameters(), Sleep(), Spiral(), UpdateKeyFrameTracks(), Upset(), and UwU().
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Definition at line 41 of file WarzoneAnimationV2.h.
Referenced by SetMaterialColor(), and SetMaterialLayers().
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Definition at line 73 of file WarzoneAnimationV2.h.
Referenced by Initialize(), and Update().
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Definition at line 32 of file WarzoneAnimationV2.h.
Referenced by AudioReactiveGradientFace(), Blush(), ChangeInterpolationMethods(), Circle(), Dead(), Default(), Happy(), HappyClosed(), LinkEasyEase(), OscilloscopeFace(), Sleep(), SpectrumAnalyzerFace(), Spiral(), Update(), UpdateFFTVisemes(), Upset(), and UwU().
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Definition at line 63 of file WarzoneAnimationV2.h.
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Definition at line 69 of file WarzoneAnimationV2.h.
Referenced by Sleep().
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Definition at line 70 of file WarzoneAnimationV2.h.
Referenced by Sleep().
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Definition at line 58 of file WarzoneAnimationV2.h.
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Definition at line 67 of file WarzoneAnimationV2.h.
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Definition at line 71 of file WarzoneAnimationV2.h.
Referenced by Sleep().
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Definition at line 65 of file WarzoneAnimationV2.h.
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Definition at line 61 of file WarzoneAnimationV2.h.
Referenced by Update().
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Definition at line 66 of file WarzoneAnimationV2.h.
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Definition at line 62 of file WarzoneAnimationV2.h.
Referenced by Update().
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Definition at line 59 of file WarzoneAnimationV2.h.
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Definition at line 60 of file WarzoneAnimationV2.h.
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Definition at line 46 of file WarzoneAnimationV2.h.
Referenced by SetMaterialLayers(), and Warzone2Animation().
Definition at line 45 of file WarzoneAnimationV2.h.
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Definition at line 40 of file WarzoneAnimationV2.h.
Referenced by SetMaterialColor(), and SetMaterialLayers().
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Definition at line 31 of file WarzoneAnimationV2.h.
Referenced by Warzone2Animation().
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Definition at line 48 of file WarzoneAnimationV2.h.
Referenced by Blush(), Dead(), SetMaterialColor(), SetMaterialLayers(), Spiral(), Update(), Upset(), and Warzone2Animation().
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Definition at line 77 of file WarzoneAnimationV2.h.
Referenced by Update(), and Warzone2Animation().
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Definition at line 79 of file WarzoneAnimationV2.h.
Referenced by LinkEasyEase(), and Update().
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Definition at line 81 of file WarzoneAnimationV2.h.
Referenced by AudioReactiveGradientFace(), and LinkEasyEase().
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Definition at line 84 of file WarzoneAnimationV2.h.
Referenced by AudioReactiveGradientFace(), LinkEasyEase(), OscilloscopeFace(), and SpectrumAnalyzerFace().
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Definition at line 86 of file WarzoneAnimationV2.h.
Referenced by AudioReactiveGradientFace(), and LinkEasyEase().
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Definition at line 87 of file WarzoneAnimationV2.h.
Referenced by LinkEasyEase(), and OscilloscopeFace().
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Definition at line 85 of file WarzoneAnimationV2.h.
Referenced by LinkEasyEase(), and SpectrumAnalyzerFace().
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Definition at line 88 of file WarzoneAnimationV2.h.
Referenced by LinkEasyEase(), and Sleep().
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Definition at line 82 of file WarzoneAnimationV2.h.
Referenced by LinkEasyEase(), and OscilloscopeFace().
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Definition at line 80 of file WarzoneAnimationV2.h.
Referenced by LinkEasyEase(), and SpectrumAnalyzerFace().
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Definition at line 83 of file WarzoneAnimationV2.h.
Referenced by LinkEasyEase().
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Definition at line 38 of file WarzoneAnimationV2.h.
Referenced by SetMaterialColor(), and SetMaterialLayers().
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Definition at line 53 of file WarzoneAnimationV2.h.
Referenced by OscilloscopeFace(), SetMaterialLayers(), and Update().
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Definition at line 28 of file WarzoneAnimationV2.h.
Referenced by GetObject(), LinkEasyEase(), LinkParameters(), Update(), and Warzone2Animation().
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Definition at line 29 of file WarzoneAnimationV2.h.
Referenced by LinkEasyEase(), Sleep(), Update(), and Warzone2Animation().
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Definition at line 43 of file WarzoneAnimationV2.h.
Referenced by SetMaterialColor(), and SetMaterialLayers().
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Definition at line 35 of file WarzoneAnimationV2.h.
Referenced by SetMaterialColor(), SetMaterialLayers(), and Update().
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Definition at line 36 of file WarzoneAnimationV2.h.
Referenced by Blush(), SetMaterialColor(), SetMaterialLayers(), Spiral(), and Update().
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Definition at line 37 of file WarzoneAnimationV2.h.
Referenced by Dead(), SetMaterialColor(), SetMaterialLayers(), and Upset().
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Definition at line 51 of file WarzoneAnimationV2.h.
Referenced by SetMaterialLayers(), SpectrumAnalyzerFace(), and Update().
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Definition at line 75 of file WarzoneAnimationV2.h.
Referenced by Update(), and UpdateFFTVisemes().
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Definition at line 39 of file WarzoneAnimationV2.h.
Referenced by SetMaterialColor(), and SetMaterialLayers().
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Definition at line 42 of file WarzoneAnimationV2.h.
Referenced by SetMaterialColor(), and SetMaterialLayers().